Well realized cyberpunk horror theme (hacker protagonist, AI villain, electro/industrial music, cyberspace segments (these play kind of like Descent and have their own set of items like a drill for breaking certain walls/fake id and decoy - disguises that trick some enemies/a speed booster), resource management - can't carry all weapons at once and the item inventories are also somewhat limited/energy and ammo/drugs) Optional tooltip/"on-line help" pop ups for interactive objects Storytelling via audio and text logs (additional lore and gameplay hints)Ĭan examine most objects in the game as well as each inventory item Level Design-7.5 Frustration-7.5/7*/8.5** Fun-7/7.5*/6** Originality-7Įarly Action Adventure/Survival Horror/FPS hybrid gameplay A sequel, Thea 2: The Shattering, is currently available digitally on PC.Graphics-7 Sound-7.5/8# Control-7/6** Challenge-7.5/6.5* Story-7.5 It was originally released for PC in 2015, with consoles versions released digitally for PlayStation 4, Xbox One, and Nintendo Switch. The game is a mixture of turn-based strategy and survival game with card-based combat. Meanwhile, Thea: The Awakening comes as a $29.99 standard edition for Nintendo Switch. The new version also feature a toggleable mouselook mode, and reworked inventory and item management along with bug fixes and remappable controls. The Enhanced Edition offers resolutions up to 1024×768, or a native widescreen mode of 854×480, compared to the original’s 640×480 resolution. System Shock was originally released for PC in 1994.
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